Dungeon

This is a project that MADBOX ask me to do for them. They had in mind to create an appealing mockup, describing a hero-upgrader RPG with an unique and compelling theme style.

The character is the one who I concentrated more efforts. It has been sculpted and retopologized having in mind that would be for a game engine. Most of the textures are hand-painted, especially the hair.

Finally was animated with Mixamo, an automatic biped rigger with a big repository of character animations. After the character has passed through it, I had to paint some rig weights in order to improve the movement of the arms together with the vest.

Overall took about a week of work.